This is a list of new fantastical colors and their effects on painted objects. Most wizards make potions - some mavericks make colors. Just like eye of newt and finger of crow cast into a cauldron makes for a magical effect, pigments of crushed mandrake and dragon's foot also has a unique sheen and esoteric effect.
Some assumptions about paints, first:
- Each color has a list of materials required to make the pigment. The process of crafting pigments works the same way however crafting potions works in your games - no need to complicate systems unnecessarily.
- One dose = 1/4 pint of paint = 10 sqft of paint coverage.
- Skillful paintings made of multiple magical pigments may have an effect related to the pigments used and the themes of the painting - this is negotiated with the GM.
- These colors are not very lightfast or durable at all. Paints wear off after a day if applied hastily (in the dungeon or haphazardly applied to something not supposed to take paint). If applied carefully (requiring hours or days of labor, primer, and brushes), they last a year.
![]() |
| A portrait of a wizard, using the esoteric color spectrum Art by Sergio Toppi |
- Bermite - A tender, airy red - like a feverish blush or bands of sunset. Requires glue of adder and crushed dragontongue - smells like dog breath. Notable use by the Goblin-King, who lost an entire battalion when their Bermite-colored cannonballs blew up in their faces; he still experiments with Bermite to this day despite his subject's concern.
Surfaces painted with Bermite become extremely flammable. - Failure - A loathsome vibrating orange-brown - like flowing vomit or bundled hair left in the drain. Requires dung of basilisk and lots of tar - the pigment comes out in wet chunks. Notable use by the terrorist Narciso the Bold, who painted statues of heroes and kings of The Empire in the color of Failure.
Anybody who looks at Failure for longer than a 10 seconds is hit with a splitting migraine and loses experience until the painted object is thoroughly destroyed. If you dislike experience loss, replace with Wisdom loss. - Myoon - A solid, impenetrable purple that dominates the space - like a cave's darkness or a troubled night's sky. Requires ground tooth of royalty and glue of unicorn - the pigment comes out in sheets which must be broken and crushed further for fine application. Notable use by the warlord Simone the Larger, who painted the shields of her legionaries Myoon to intimidate enemies and give allies the illusion of being safer than they actually are.
Objects painted Myoon appear twice as large - WIS save to see through this illusion. On failure, treat the illusion as reality for 10 minutes. Confusion ensues as you drop Myoon colored objects you swear require a two-handed grip, etc. - Bimse - A bleary electric green - like pharmaceutical signs on a foggy night or the reflection of traffic lights in the rain. Requires gold powder and mandrake paste - it smells lightly of mint. Notable use by "magic shops", selling false wares to know-nothings.
Wizards know Bimse has no magical effects and is just a very strange artificial color. People unfamiliar with magic assume objects colored Bisme are wildly magical. Bimse objects can sell for a pretty penny to the right person - though they will doubtless be mad once they discover your deception. - Windt - A wild fluorescent purple - like UV lamps or the afterimages people leave behind when you haven't gotten enough sleep. Requires antlion venom and graven ash - making the pigment causes irritation to your eyes. Notable use by the Archdruid, a highwayman who has crafted the recipe to an advanced form of Windt that makes him only perceivable to felines.
Whatever touches Windt slowly shifts to be windt-colored as well over the course of a day - this fades after a day no matter how carefully it is applied. It spreads in patches like a rash. Windt is completely invisible to wild beasts and dogs. - Wail - A gentle pink - like gourmet frosting. Requires ectoplasm and true lover's tears - it makes a distinctive squishing sound while pushing it with a brush. Nobody knows who made this, although it is the quest of countless exorcists to find who discovered this and punish them.
Even a chip of Wail is horribly haunted. Objects painted Wail tend to move when nobody is looking. People who happen to have Wail on them are haunted by horrible dreams - often resulting in disturbing works painted with more Wail.

I like this a lot. I guess it would make some artists very sought-after (in the game world).
ReplyDelete